Tom Clancy's The Division Is Coming to the Tabletop Gaming World as a Brutally Tactical Tabletop Role-Playing Game

The gritty universe from Tom Clancy’s The Division is being adapted into a dice-based role-playing experience. A partnership was established to create a TTRPG set within the series' post-pandemic landscape. The project has been announced, with a crowdfunding campaign scheduled to begin in the spring of 2026.

"This endeavor will bring the franchise’s distinctive tension, tactical intensity, and iconic world-building to the tabletop, providing fans a new way to experience The Division through deep narrative and player-driven missions," states an official release.

Initial offerings will include a starter set, core rulebooks, a Game Master screen, miniatures, and various premium versions.

Delving Into The Division's Apocalyptic World

In this universe, a deadly virus called Green Poison was released in New York City, plunging the nation into turmoil. As the pandemic worsens, society crumbles and violent factions rise, transforming the city into a battlefield. To preserve law and order, the authorities {activate|deploy] The Division, a secret cell of sleeper agents. That’s where the agents enter the story.

Work on the RPG has been underway for about several years, and it is reportedly finished. The upcoming crowdfunding effort will function as a preorder system to access a broader market, specifically in the United States. Manufacturing is slated to begin immediately following the campaign, with deliveries expected for later in 2026.

A Streamlined Gameplay Mechanic: The GRIS System

A preview at the system confirms it employs 10-sided dice predominantly through its new GRIS system, promoting a fast-paced and strategic approach. Agents leverage skills or traits to assemble small dice pools, usually between one and five d10s.

  • Rather than summing the total, players choose a single “resolution die” from the group.
  • This die is then compared against a set challenge number.
  • Achieving a perfect 10 grants special effects, such as extra damage or boosted support.

Combat Emphasize Positioning and Awareness

Fights prioritize placement and environmental awareness, reflecting the source material. Factors like cover, elevation, or visibility have a direct impact dice rolls. This system is designed to favor coordination and clever tactics instead of raw numbers.

A Novel Wound System

The way injuries is managed introduces a interesting narrative layer. Operatives have a wound threshold; taking heavy hits reduces their capabilities by decreasing the number of d10s.

  1. At zero health, an agent collapses, but is not unconscious.
  2. They can still crawl and take limited actions, simulating the last stand seen in many shooter games.
  3. Any player knocked down must roll on a injury chart, risking lingering conditions like trauma or crippling injuries.

A Ready-to-Play Scenario

A free introductory rulebook will be released soon. It includes a pre-made starting adventure called Ashes of Murray Hill. In this mission, players lead the hunt for a missing medical team and must thwart an attack by the notorious Rikers gang, who have taken over that Manhattan district. Further information and the full range of offerings will be unveiled near the Kickstarter start date.

Joshua Nunez
Joshua Nunez

A journalist and tech enthusiast with a background in international relations, focusing on digital transformation and societal impacts.